[CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
☆951Jul 25, 2025Updated last year
Alternatives and similar repositories for svraster
Users that are interested in svraster are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆666May 14, 2025Updated last year
- Ray tracing and hybrid rasterization of Gaussian particles☆2,482Updated this week
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,025Nov 15, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆716Mar 19, 2026Updated 7 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆310Dec 17, 2025Updated 10 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆586Sep 12, 2025Updated last year
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,327Aug 25, 2026Updated 2 months ago
- Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views☆731May 1, 2025Updated last year
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,712May 5, 2025Updated last year
- [3DV'25 Award Candidate] 3D Reconstruction with Spatial Memory☆1,146Feb 25, 2025Updated last year
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆309Aug 5, 2026Updated 2 months ago
- Cameras as Relative Positional Encoding☆768Dec 18, 2025Updated 10 months ago
- [CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass☆1,593May 7, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [NeurIPS'25 Spotlight] GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction☆198Jan 1, 2026Updated 10 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆1,004Feb 25, 2026Updated 8 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,275Apr 1, 2026Updated 7 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆299Aug 22, 2025Updated last year
- [DEPRECATED] GLOMAP - Global Structured-from-Motion Revisited☆2,352Jan 30, 2026Updated 9 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,767Nov 5, 2025Updated 11 months ago
- ☆1,211Nov 24, 2025Updated 11 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆862Aug 19, 2025Updated last year
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆687Jan 2, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [CVPR 2025 Highlight] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control☆1,445Jun 15, 2026Updated 4 months ago
- VGGSfM: Visual Geometry Grounded Deep Structure From Motion☆1,430Mar 11, 2025Updated last year
- Code for ICCV'2025 (Best student paper honorable mention) "RayZer: A Self-supervised Large View Synthesis Model"☆449Nov 24, 2025Updated 11 months ago
- [CVPR 2025 Oral & Best Paper Finalist] Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models☆1,301Jun 28, 2025Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆849Jul 5, 2025Updated last year
- [ICLR 2025 Oral] Official code for "LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias"☆570Aug 4, 2025Updated last year
- CUDA accelerated rasterization of gaussian splatting☆5,854Sep 19, 2026Updated last month
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,514Aug 27, 2025Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,129Dec 25, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆806Nov 23, 2024Updated last year
- Grounding Image Matching in 3D with MASt3R☆3,151Jun 30, 2025Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆686Jun 17, 2025Updated last year
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆322Oct 11, 2026Updated 3 weeks ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,288Sep 26, 2024Updated 2 years ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆607Oct 26, 2026Updated last week
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,320May 6, 2026Updated 5 months ago