EastbeanZhang / Gaussian-WildLinks
Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]
☆182Updated 5 months ago
Alternatives and similar repositories for Gaussian-Wild
Users that are interested in Gaussian-Wild are comparing it to the libraries listed below
Sorting:
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆185Updated last month
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆197Updated 3 months ago
- GaussianRoom Repo☆200Updated 4 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆248Updated last year
- official implementation of LM-Gaussian☆170Updated last month
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆352Updated 5 months ago
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆156Updated 5 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆333Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆213Updated last month
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆192Updated 2 weeks ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆180Updated 3 months ago
- DUSt3R + Gaussian Splatting☆265Updated 9 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆116Updated 6 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆138Updated 2 months ago
- ZeroGS: Training 3D Gaussian Splatting from Unposed Images.☆115Updated 8 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆279Updated 10 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆225Updated last year
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆181Updated 2 months ago
- Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)☆120Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆174Updated 11 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆221Updated last year
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆245Updated 3 months ago
- Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"☆167Updated last year
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆141Updated 7 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆259Updated 5 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆158Updated 5 months ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆267Updated 9 months ago
- [ECCV2024] [3DV Nectar 2025] FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally☆230Updated 11 months ago
- GausSurf☆187Updated 4 months ago
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting☆114Updated 3 months ago