makezur / super_primitive
[CVPR'24, Demo Track Honourable Mention] SuperPrimitive: Scene Reconstruction at a Primitive Level
☆181Updated 11 months ago
Alternatives and similar repositories for super_primitive:
Users that are interested in super_primitive are comparing it to the libraries listed below
- [CVPR'24] 3D Neural Edge Reconstruction☆178Updated 6 months ago
- Code for FlowCam☆144Updated last year
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆77Updated 4 months ago
- ☆162Updated last year
- [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction☆154Updated last year
- [CVPR 2025] Official implementation of the solvers and estimators proposed in the paper "Relative Pose Estimation through Affine Correcti…☆110Updated 2 weeks ago
- ☆222Updated 4 months ago
- COMO: Compact Mapping and Odometry☆202Updated 2 months ago
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆132Updated 10 months ago
- Official Implementation of our CVPR 2023 paper: "DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fields"☆100Updated last year
- Public code release associated with SceneScript.☆147Updated 5 months ago
- Code Release for RelPose++: Recovering 6D Poses from Sparse-view Observations☆228Updated last year
- ☆175Updated 6 months ago
- [CVPR 2024] AirPlanes: Accurate Plane Estimation via 3D-Consistent Embeddings☆62Updated 8 months ago
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆200Updated 6 months ago
- Uncertainty-Aware Rotation Estimation in Manhattan Environments using only monocular cues.☆64Updated 6 months ago
- [ECCV 2024] DoubleTake: Geometry Guided Depth Estimation☆174Updated 6 months ago
- Official Code for Bayes' Rays Paper☆143Updated last year
- [CVPR'24] MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video☆157Updated 7 months ago
- [ECCV'24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information☆142Updated 2 months ago
- [3DV 2022] GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstruction☆165Updated 2 years ago
- ☆102Updated 4 months ago
- ☆100Updated 11 months ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆219Updated 4 months ago
- ☆111Updated 3 months ago
- NeRFuser☆101Updated last year
- GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆115Updated 6 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆173Updated 5 months ago
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆105Updated last week
- SCADE: NeRFs from Space Carving with Ambiguity-Aware Depth Estimates, CVPR 2023☆70Updated last year