3rd Eye Scene is a generalised visual debugger and debugging aid in the vein of rviz.
☆10Feb 22, 2023Updated 3 years ago
Alternatives and similar repositories for 3rdEyeScene
Users that are interested in 3rdEyeScene are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code to run the algorithms presented in the paper titled "Semi-supervised Gated Recurrent Neural Networks for Robotic Terrain C…☆12Dec 24, 2020Updated 5 years ago
- A simple fire-spreading simulation using compute shader in Unity☆12Sep 3, 2020Updated 6 years ago
- ☆12Oct 9, 2023Updated 3 years ago
- ☆13Jun 11, 2023Updated 3 years ago
- Self-host ChatGPT with GPT3.5/GPT4 using your own API key☆13May 19, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Elastic foundation contact model for rigid body dynamics.☆10Jun 11, 2020Updated 6 years ago
- Collection of synchronized binaural echos and depth images of office scenes.☆24Feb 19, 2024Updated 2 years ago
- Kite & Lightning's UE4, Graphics, & Gamedev Open Source Repos☆10May 25, 2018Updated 8 years ago
- ☆12Oct 29, 2021Updated 5 years ago
- Some fun with pipes!☆10Jan 12, 2021Updated 5 years ago
- An efficient, extensible occupancy map supporting probabilistic occupancy, normal distribution transforms in CPU and GPU.☆193Jun 3, 2026Updated 4 months ago
- Tools to read data from ROS bags and messages in Julia.☆11Oct 9, 2023Updated 3 years ago
- Easing library for Arduino☆15Oct 1, 2019Updated 7 years ago
- libnoise port to C#☆18Oct 28, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Julia package for deconstructing dispatch on NamedTuples.☆12Dec 20, 2020Updated 5 years ago
- A noise visualizer and editor in Unity3D☆22Mar 8, 2021Updated 5 years ago
- A simple region-based quadtree data-structure that supports dynamic insertion☆14May 7, 2014Updated 12 years ago
- Command line tools for processing ray clouds, together with an associated C++ library. Ray clouds are point clouds with sensor location i…☆120Sep 24, 2026Updated last month
- Function calls with 50% less typing ;-)☆12Jul 29, 2021Updated 5 years ago
- Investigation into different Unity rendering approaches with an eye on performance☆27Oct 20, 2017Updated 9 years ago
- HLSL GPU ray tracer utilizing a BVH tree as an acceleration structure☆19Sep 5, 2019Updated 7 years ago
- Representation of infinity in Julia☆15Jul 24, 2021Updated 5 years ago
- enuSpace plugin for Tensorflow (graphical logic block, flow programming)☆11Feb 6, 2020Updated 6 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- This stack contain packeges for building real-time controllers with orocos☆13Oct 4, 2018Updated 8 years ago
- Alternative, underscore syntax for anonymous functions in Julia☆16Apr 9, 2021Updated 5 years ago
- Package contains algorithms to calculate smallest enclosing sphere for a given set of points in N dimensions.☆12Feb 8, 2020Updated 6 years ago
- Library for working with simplicial and cubical complexes☆10Dec 29, 2024Updated last year
- An efficient and easy to use voxel framework for Unity.☆28Aug 3, 2020Updated 6 years ago
- Mesh 모델을 Voxel화 하여 보여주는 프로그램☆27Jul 28, 2021Updated 5 years ago
- A work-in-progress cubic voxel framework for the Unity game engine.☆25Jan 21, 2026Updated 9 months ago
- Constrained optimization☆13Oct 28, 2024Updated 2 years ago
- ☆10Mar 6, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Animation Compression Library glTF toolkit☆19Apr 2, 2020Updated 6 years ago
- Live code your animated OpenGL shaders and mouse/touch input actions in a side-by-side comparison layout for a convenient interactive gra…☆13Mar 29, 2019Updated 7 years ago
- Spread is a missing link in the unix toolchain to do simple distributed data mining.☆14Feb 24, 2012Updated 14 years ago
- Code and performance tests to demonstrate the COUNTLESS algorithm. https://medium.com/@willsilversmith/countless-high-performance-2x-down…☆10Oct 23, 2019Updated 7 years ago
- A Julia wrapper for Fast Library for Approximate Nearest Neighbors (FLANN)☆18Apr 8, 2024Updated 2 years ago
- A Julia Debugger that works with mixed compiled and interpretted mode for performance☆16Feb 8, 2020Updated 6 years ago
- A voxel engine written in C# using Unity3D☆27Dec 12, 2024Updated last year