PyMesh / carveLinks
Automatically exported from code.google.com/p/carve
☆17Updated 4 years ago
Alternatives and similar repositories for carve
Users that are interested in carve are comparing it to the libraries listed below
Sorting:
- A C++ geometry processing library☆50Updated 4 years ago
- 3D geometry processing environment☆83Updated 9 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 10 years ago
- ☆48Updated 7 years ago
- Isosurface extraction from regular voxel grids☆81Updated 8 years ago
- Combinatorial and Geometric modeling with Generic N-dimensional Maps☆49Updated 6 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 7 months ago
- Computes the 3D Delaunay triangulation on the GPU☆131Updated 4 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆57Updated 3 months ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- Hex-mesh simplification and optimization☆49Updated 7 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 2 years ago
- C++ Shape Analysis and Geometry Processing☆40Updated last year
- Git mirror of the geogram library by INRIA☆131Updated 3 years ago
- The Robust Quad Mesh Extraction Library☆125Updated 5 years ago
- OpenGP☆81Updated 3 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆45Updated 2 years ago
- This is a mirror of the latest stable version of Triangle.☆151Updated 5 months ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- geometry processing and shape analysis framework☆68Updated 6 months ago
- Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.☆106Updated 2 years ago
- The Visualization and Computer Graphics Library (VCG) fork of☆47Updated last month
- ☆33Updated last year
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆106Updated 4 years ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆172Updated 7 years ago
- Deformable Simplicial Complex (DSC) method☆23Updated 7 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 5 years ago
- ☆38Updated 7 years ago
- Progressive compression of 3D triangular meshes☆42Updated last week