[UNMAINTAINED] C++ glTF (2.0 only) loader
☆34May 29, 2018Updated 7 years ago
Alternatives and similar repositories for glTF2-loader
Users that are interested in glTF2-loader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- glTF 2.0 loader for C++14☆23Jun 5, 2017Updated 8 years ago
- [UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.☆249May 29, 2018Updated 7 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 4 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- C++ Ray tracer from the book "Ray Tracing in One weekend" by Peter Shirley☆21Apr 3, 2017Updated 8 years ago
- Debug symbol resolution library (PDB, addr2line)☆26Mar 10, 2026Updated 2 weeks ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 10 years ago
- A tiny Lua based pixel/chiptune engine☆12Nov 22, 2017Updated 8 years ago
- worley noise☆35Oct 6, 2014Updated 11 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- 3D Game Engine written in C++ using OpenGL.☆34Oct 19, 2017Updated 8 years ago
- #include <engine>☆40Oct 21, 2018Updated 7 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 7 years ago
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- ☆33May 2, 2022Updated 3 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 9 years ago
- use Cinder with Google Cardboard VR☆11Jun 21, 2017Updated 8 years ago
- Included in this repo are basic C++ objects for reading the state of keyboard, mouse, joystick, and multi-touch input devices under Linux…☆12Mar 30, 2016Updated 9 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- C++ and Lua 3d game engine.☆10Apr 26, 2017Updated 8 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Jan 30, 2018Updated 8 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆38Jan 25, 2018Updated 8 years ago
- Single-file binary FBX importer.☆54Jan 25, 2018Updated 8 years ago
- An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/…☆171Sep 29, 2013Updated 12 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Jan 8, 2017Updated 9 years ago
- Experimentation framework for real-time light culling☆31Jul 23, 2019Updated 6 years ago
- OpenCl block for Cinder☆14Feb 23, 2016Updated 10 years ago
- Running code from an OBJ file bypassing DLLs☆15Jul 8, 2017Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- C/C++ Isosurface Extraction library☆14Jan 5, 2017Updated 9 years ago
- prime knot tessellation☆14Nov 9, 2018Updated 7 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆55Apr 11, 2015Updated 10 years ago
- Master thesis: Interactive Physically-based Rendering☆28Feb 20, 2022Updated 4 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- Supplementary source code for "A Spherical Cap Preserving Parameterization for Spherical Distributions"☆55Dec 30, 2017Updated 8 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Jun 3, 2022Updated 3 years ago