chicio / Spectral-Clara-Lux-TracerLinks
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
☆117Updated 2 years ago
Alternatives and similar repositories for Spectral-Clara-Lux-Tracer
Users that are interested in Spectral-Clara-Lux-Tracer are comparing it to the libraries listed below
Sorting:
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆87Updated 6 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Updated 4 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated 2 years ago
- Monte Carlo Ray Tracing Renderer☆77Updated 6 years ago
- Offline renderer used for my blog posts☆108Updated 7 years ago
- Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html☆67Updated 5 years ago
- Experimental Physically Based Renderer☆92Updated 5 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆81Updated 8 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆131Updated 4 years ago
- My very first ray tracer implementation.☆125Updated 6 years ago
- Physically Based Software Renderer☆114Updated 5 years ago
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆133Updated 4 years ago
- Easy, simple path trace renderer.☆57Updated this week
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- Quick path tracer project written in C++☆132Updated 6 years ago
- A research-oriented renderer☆104Updated 4 years ago
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆116Updated 6 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 7 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- A cross-platform programmable shading language ( CPU only )☆59Updated last year
- CIS565 Final Project☆38Updated 8 years ago
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 4 years ago
- Spectral Path Tracer☆63Updated 2 years ago
- ☆141Updated last year
- physically based path tracer on gpu☆56Updated 5 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Updated 6 years ago
- ☆90Updated 13 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98Updated 8 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago