AndreaMelle / arcolorbalancingView external linksLinks
Fast and Stable Color Balancing for Images and Augmented Reality
☆16Dec 19, 2015Updated 10 years ago
Alternatives and similar repositories for arcolorbalancing
Users that are interested in arcolorbalancing are comparing it to the libraries listed below
Sorting:
- compile-time oriented color system implementation☆16Oct 8, 2025Updated 4 months ago
- TSDF library☆13Oct 3, 2017Updated 8 years ago
- ACES - Retrospective and Enhancements☆14Feb 9, 2023Updated 3 years ago
- Rigid-Body Mesh Registration with symmetrized ICP☆17Jan 12, 2021Updated 5 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Feb 2, 2020Updated 6 years ago
- old historical view of renderman.org AKA The RenderMan Repository☆18Jan 14, 2017Updated 9 years ago
- Colour science resources for use with Unity.☆16Oct 13, 2019Updated 6 years ago
- ☆22Oct 22, 2017Updated 8 years ago
- Tools for radiometric calibration of consumer RGB(D) cameras☆49Aug 5, 2018Updated 7 years ago
- Online reconstruction with next best view planning☆23May 18, 2022Updated 3 years ago
- Atamai Image Guided Surgery☆26May 30, 2016Updated 9 years ago
- Pupil Tracker☆52Nov 1, 2016Updated 9 years ago
- Matlab toolbox for managing 3D scenes and physically-based rendering.☆50Nov 13, 2020Updated 5 years ago
- Multiscale Photoconsistency Visual Odometry from RGBD Images☆33Apr 5, 2014Updated 11 years ago
- ☆22Feb 23, 2016Updated 9 years ago
- Active Appearance Models in C++☆22Mar 15, 2016Updated 9 years ago
- Progressive 3D Modeling All the Way☆23Oct 27, 2016Updated 9 years ago
- Simple library to load Spectral EXR files☆26Mar 30, 2024Updated last year
- C++ code for finding camera response functions(CTFs) and creating HDR images. Implements the 1997 paper "Recovering High Dynamic Range R…☆29Sep 19, 2019Updated 6 years ago
- The code and assets for my book "Physically Based Shader Development for Unity 2017"☆27Jan 3, 2019Updated 7 years ago
- SLAMRecon: A Real-time 3D Dense Mapping System☆26May 11, 2017Updated 8 years ago
- ☆31Jun 8, 2022Updated 3 years ago
- Inference of biophysical skin properties from RGB reflectance, with spectral upsampling from 380 to 1000 nm. An interactive viewer and ed…☆34Jun 6, 2024Updated last year
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Feb 5, 2021Updated 5 years ago
- Houses3K. A dataset of 3D house models from the 2020 ECCV Workshop paper "Next-Best View Policy for 3D Reconstruction".☆30Sep 6, 2020Updated 5 years ago
- Code accompanying the paper "Spectral Sensitivity Estimation Without a Camera" by Solomatov & Akkaynak (ICCP 2023)☆36Jul 24, 2023Updated 2 years ago
- Automating dental X-ray analysis using computer vision. Scripts classify dental conditions.☆14Dec 1, 2023Updated 2 years ago
- a.bmp to a.yuv☆10Jun 8, 2018Updated 7 years ago
- ☆10Dec 28, 2017Updated 8 years ago
- Installation of Azure Kinect Sensor SDK on Linux Ubuntu 20.04 without adding repository keys☆15Nov 26, 2024Updated last year
- Data files for Mitsuba 2☆33Jan 7, 2026Updated last month
- implementation of safegi: an rendering system with dimensional analysis.☆32Jan 25, 2013Updated 13 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆36Nov 12, 2021Updated 4 years ago
- Spectral and radiometric calibration of consumer cameras (SPECTACLE).☆37Jul 10, 2025Updated 7 months ago
- drop2 - intensity-based image registration☆38Aug 28, 2020Updated 5 years ago
- Code for SIGGRAPH 2011 paper GlobFit: Consistently Fitting Primitives by Discovering Global Relations☆36Aug 10, 2017Updated 8 years ago
- ☆12Apr 4, 2019Updated 6 years ago
- Statistical discontinuous constituent parsing☆11Feb 15, 2018Updated 8 years ago
- Holoplay.js compatible server for Linux (and probably other OSes)☆10Mar 27, 2019Updated 6 years ago