colour-science / aces-retrospective-and-enhancementsLinks
ACES - Retrospective and Enhancements
☆14Updated 2 years ago
Alternatives and similar repositories for aces-retrospective-and-enhancements
Users that are interested in aces-retrospective-and-enhancements are comparing it to the libraries listed below
Sorting:
- AMPAS Academy Color Encoding System Developer Resources☆11Updated 3 months ago
- Tiny script to compare tonemapping operators☆21Updated 8 years ago
- RenderMan conversion tool for Disney's Moana Island Scene data set.☆35Updated 7 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Updated 5 years ago
- Reference Implementation of SMPTE ST2065-4☆44Updated 2 years ago
- Simple library to load Spectral EXR files☆26Updated last year
- Academy / ASC Common LUT (CLF) Format Sample Implementations☆43Updated 2 years ago
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago
- Old C++ version of Psychopath.☆57Updated 8 years ago
- Tone Mapper☆72Updated 5 months ago
- open source Ptex utilities (e.g. texture transfer)☆71Updated 7 months ago
- Polynomial Optics☆20Updated 6 years ago
- Emscripten wrapper of OpenEXR☆20Updated 6 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆82Updated 4 years ago
- Lens flare☆138Updated 6 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17Updated 6 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆95Updated 2 years ago
- Nanocolor, a lightweight color transformation library☆95Updated 3 weeks ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- Nanairo is a physically plausible spectral renderer.☆33Updated 6 years ago
- GPU-accelerated path tracer☆12Updated 9 years ago
- lucille global illumination renderer☆92Updated 16 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆46Updated 6 years ago
- Collection of images associated with the OpenEXR distribution☆111Updated 3 months ago
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Updated 14 years ago
- A physically based shader for woven cloth☆101Updated 4 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- A really small getting-started project for USD based projects☆56Updated 2 months ago