Twinklebear / tray
A toy ray tracer
☆73Updated 9 years ago
Alternatives and similar repositories for tray:
Users that are interested in tray are comparing it to the libraries listed below
- lucille global illumination renderer☆90Updated 15 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Updated 8 years ago
- Spectral Path Tracer☆62Updated last year
- Photorealistic physically-based renderer☆44Updated 8 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆31Updated 12 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆83Updated 9 months ago
- Shadertoy image shader test app with Vulkan.☆34Updated 7 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17Updated 5 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- ☆90Updated 12 years ago
- ☆28Updated 10 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- A small, reference GI renderer☆158Updated 7 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 10 years ago
- Repository contains models and reference files for ray-tracing☆66Updated 3 years ago
- A CPU Raytracer☆27Updated 8 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 5 years ago
- ☆49Updated 7 years ago
- Playing with Metal☆46Updated 6 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- 3D painting tool☆39Updated 11 years ago
- A CUDA based, realtime interactive pathtracer☆26Updated 7 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 5 years ago
- ☆114Updated 7 months ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- Light Transport Equation Orb☆44Updated 10 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆77Updated last year
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago