Twinklebear / trayLinks
A toy ray tracer
☆74Updated 10 years ago
Alternatives and similar repositories for tray
Users that are interested in tray are comparing it to the libraries listed below
Sorting:
- A CUDA based, realtime interactive pathtracer☆27Updated 8 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- lucille global illumination renderer☆94Updated 16 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Updated 9 years ago
- ☆115Updated last year
- A CPU Raytracer☆27Updated 9 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- Spectral Path Tracer☆63Updated 2 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Updated 6 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆78Updated 2 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 11 years ago
- Repository contains models and reference files for ray-tracing☆66Updated 3 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 12 years ago
- Small code to write OpenEXR images☆59Updated 3 years ago
- Old C++ version of Psychopath.☆57Updated 8 years ago
- A small, reference GI renderer☆157Updated 8 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆107Updated 9 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 6 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17Updated 6 years ago
- Flashy 2D fluid simulations experiments.☆108Updated 5 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Updated 8 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆84Updated 4 years ago
- ☆140Updated 9 years ago
- An SDF path tracer☆24Updated 7 years ago
- CMU 15-462/662 Assignment 3: A Mini-Path Tracer☆26Updated 9 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆84Updated last year
- GPU-accelerated path tracer☆10Updated 10 years ago