Twinklebear / trayLinks
A toy ray tracer
☆73Updated 10 years ago
Alternatives and similar repositories for tray
Users that are interested in tray are comparing it to the libraries listed below
Sorting:
- lucille global illumination renderer☆90Updated 16 years ago
- A CPU Raytracer☆27Updated 8 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 10 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Updated 8 years ago
- Spectral Path Tracer☆62Updated last year
- Photorealistic physically-based renderer☆44Updated 8 years ago
- Old C++ version of Psychopath.☆57Updated 8 years ago
- ☆114Updated 10 months ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17Updated 6 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 12 years ago
- A CUDA based, realtime interactive pathtracer☆27Updated 7 years ago
- 3D painting tool☆39Updated 12 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 6 years ago
- ✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my …☆117Updated 2 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆84Updated 11 months ago
- Light Transport Equation Orb☆45Updated 10 years ago
- The layer laboratory☆94Updated 2 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- A small, reference GI renderer☆159Updated 7 years ago
- Repository contains models and reference files for ray-tracing☆66Updated 3 years ago
- GPU fluid simulation☆171Updated 13 years ago
- Utilities to manipulate spherical images☆71Updated 6 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- GPU-accelerated path tracer☆12Updated 9 years ago
- cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Updated 7 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆78Updated last year
- Demoscene graphics engine.☆59Updated 4 years ago
- My very first ray tracer implementation.☆128Updated 5 years ago