This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the image such as: Z-depth, color, screen space position, horizon-based ambient occlusion, normals, bloom, etc. These buffers can then be combined in various ways to post-process render final illuminated/stylized imag…
☆20Nov 15, 2013Updated 12 years ago
Alternatives and similar repositories for OpenGL-Deferred-Shader
Users that are interested in OpenGL-Deferred-Shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Lightweight benchmarking component for small C++ routines☆15Mar 29, 2023Updated 3 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- OpenGL / XML + Lua Game GUI library.☆19Dec 5, 2018Updated 7 years ago
- ☆22Nov 17, 2013Updated 12 years ago
- ☆42Apr 16, 2017Updated 9 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆18May 21, 2016Updated 10 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 8 years ago
- A light-weight C++ profiling library☆31Jul 9, 2014Updated 12 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- A fast real time physically based renderer☆30Jul 12, 2017Updated 9 years ago
- A collection of header files that can ease OpenGL programming☆30Feb 28, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
- Orientation independent bézier smoothing of voxel grids☆18Dec 28, 2014Updated 11 years ago
- Screen space global illumination demo: SSAO vs SSDO☆51Feb 6, 2013Updated 13 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Apr 9, 2026Updated 3 months ago
- ☆15Dec 15, 2016Updated 9 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Nov 25, 2016Updated 9 years ago
- Small project using ModernGL for terrain rendering☆23Apr 8, 2018Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- A single header implementation of bounding volume hierarchies☆21Jan 27, 2020Updated 6 years ago
- A quadtree implementation in C99☆23Nov 20, 2014Updated 11 years ago
- Platform abstraction and utility library☆19Jun 12, 2026Updated last month
- A C++11 function to normalize resource identificators☆24Feb 1, 2016Updated 10 years ago
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 8 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- BON - Binary Object Notation☆20Oct 26, 2017Updated 8 years ago
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- geodesic geometry library in C☆33Jul 16, 2016Updated 10 years ago
- Fully procedural GLSL eyeball shader☆11Sep 14, 2015Updated 10 years ago
- C utility modules for 3D graphics using OpenGL☆25Dec 29, 2014Updated 11 years ago
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 10 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago