ConstExpr RayTracer
☆46Oct 2, 2021Updated 4 years ago
Alternatives and similar repositories for CERT
Users that are interested in CERT are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Modern C++ 2D/3D game engine☆18May 7, 2019Updated 7 years ago
- Beyond is a game engine under development☆11Nov 6, 2022Updated 3 years ago
- Minimal pathtracer using Vulkan RayTracing☆53Aug 12, 2025Updated 11 months ago
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Jan 17, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Simple Vulkan Raytracing Library☆15Jan 22, 2024Updated 2 years ago
- A C++ algorithm library that extends the C++ standard algorithms found in <algorithm> & <numeric>☆22Jun 21, 2021Updated 5 years ago
- ☆10Oct 1, 2024Updated last year
- Data structures for fuzzy string search☆11Aug 22, 2022Updated 3 years ago
- ☆11Dec 15, 2023Updated 2 years ago
- Personal repo for learning the vulkan graphics api☆60Jun 15, 2020Updated 6 years ago
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆15Jun 11, 2026Updated last month
- ☆33Jan 17, 2023Updated 3 years ago
- GPU accelerated monte carlo path tracer powered by vulkan☆19Jan 21, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- C++ pathtracer written for Breda University of Applied Science academic year 2020-2021☆20Jan 19, 2023Updated 3 years ago
- A practical starter for cross-platform OpenGL applications☆12Aug 3, 2020Updated 5 years ago
- Companion code for User Interface Programming for Games☆12Jun 30, 2015Updated 11 years ago
- C++11 Header-only continuous-storage Double ended vector implementation similar to STL's std::vector for efficient insertions/removals at…☆16Dec 29, 2022Updated 3 years ago
- a 3D rendering software made in C++☆20Jun 6, 2024Updated 2 years ago
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- Utility libraries for Vulkan developers☆98Updated this week
- Vulkan-based graphics framework designed for game development and graphics applications on Linux.☆41May 28, 2025Updated last year
- Physically based Monte Carlo renderer written in C++☆31Jul 20, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- constexpr implementation of SHA-2 and SHA-3 family of hashes☆238May 17, 2026Updated 2 months ago
- ☆11Nov 13, 2024Updated last year
- Yet Another (actually non-)Relativistic Renderer☆12Apr 4, 2022Updated 4 years ago
- A list of learning resources that I would like to refer back later or intent to study☆20Feb 25, 2024Updated 2 years ago
- Easier navigation between production and test files in vim.☆11Mar 16, 2017Updated 9 years ago
- Custom C++ Vulkan Bindings☆16Nov 8, 2021Updated 4 years ago
- Using Kaldi (Automatic Speech Recognition) and Gentle (Forced Word Aligner), this script finds both rhymes and alliteration in speeches w…☆13May 4, 2018Updated 8 years ago
- Attempt to understand and compare different Acceleration structures☆30Mar 31, 2021Updated 5 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Render graph management library.☆248May 10, 2026Updated 2 months ago
- ☆10Aug 15, 2019Updated 6 years ago
- Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)☆220Jun 30, 2021Updated 5 years ago
- Vulkan render graph shenanigans☆72Aug 6, 2020Updated 5 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- OpenCL path tracer written in Python☆16Oct 16, 2016Updated 9 years ago
- ☆86Mar 26, 2026Updated 3 months ago