cdgiessen / CERTLinks
ConstExpr RayTracer
☆46Updated 4 years ago
Alternatives and similar repositories for CERT
Users that are interested in CERT are comparing it to the libraries listed below
Sorting:
- Custom C++ Vulkan Bindings☆16Updated 4 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆82Updated last year
- Inspect floating point computations☆144Updated 4 years ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆209Updated last month
- Simple Vulkan ray tracing☆37Updated last week
- C++ bindings for VulkanMemoryAllocator☆37Updated 3 years ago
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆23Updated 5 years ago
- A minimal implementation of Vulkan ray tracing.☆96Updated last year
- GPU accelerated monte carlo path tracer powered by vulkan☆20Updated 4 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- Vulkan triangle in ~380 lines of code☆132Updated this week
- Path tracing, done three ways☆199Updated 4 years ago
- single source shaders for opengl☆103Updated last year
- Fast comparison-based sort algorithm☆57Updated 3 years ago
- A lock-free multithreaded job system made using C++20 coroutines and atomic operations.☆37Updated 2 years ago
- Vulkan Documentation Project framework for integrated documentation site with spec, proposals, guide, and more☆40Updated last week
- NanoSTL, a small subset of C++ STL and libm☆129Updated 5 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 5 years ago
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆106Updated 3 months ago
- SPMD in C++☆68Updated 5 years ago
- A flexible and fast matrix, transform and geometry library.☆130Updated 7 months ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆80Updated 9 years ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆76Updated 5 years ago
- SDL2 + Vulkan☆13Updated 6 years ago
- A performance-portable geodesic ray tracing library.☆25Updated last week
- Silhouette and toon shading post-processing with Vulkan☆98Updated 5 months ago
- A minimal Vulkan deferred rendering demonstration.☆30Updated last year
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago