schulkinator / memorymanagerLinks
A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of good virtual memory management, at the cost of wasting some memory. It works by globally overriding the new and delete operators.
☆80Updated 8 months ago
Alternatives and similar repositories for memorymanager
Users that are interested in memorymanager are comparing it to the libraries listed below
Sorting:
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated last month
- Fast comparison-based sort algorithm☆57Updated 2 years ago
- Memory allocators☆49Updated 7 years ago
- Yet another multiplatform C++ framework to make games☆80Updated last month
- Work Stealing Threadpool in a C Header☆22Updated 2 weeks ago
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 4 years ago
- cross-platform filewatcher library for c/c++☆100Updated 4 years ago
- Hobby C++ game engine☆37Updated 2 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆37Updated 3 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- Reasonably fast Fourier transform in a single header for C and C++☆37Updated 2 years ago
- Vulkan c helper library☆33Updated 2 months ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- rex engine and game☆15Updated 3 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- ☆66Updated 3 years ago
- Lock free hierarchical work scheduler☆114Updated last year
- Immediate Mode Debug Draw library☆42Updated 5 years ago
- "Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.☆94Updated 5 months ago
- Single header "no-allocation" KTX/DDS file reader☆123Updated last year
- Single file library for vertex cache optimisation of triangles.☆65Updated 7 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆105Updated last month
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆129Updated 9 months ago