schulkinator / memorymanagerLinks
A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of good virtual memory management, at the cost of wasting some memory. It works by globally overriding the new and delete operators.
☆79Updated 8 months ago
Alternatives and similar repositories for memorymanager
Users that are interested in memorymanager are comparing it to the libraries listed below
Sorting:
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated 3 weeks ago
- Fast comparison-based sort algorithm☆57Updated 2 years ago
- Yet another multiplatform C++ framework to make games☆81Updated 3 weeks ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- cross-platform filewatcher library for c/c++☆100Updated 4 years ago
- Memory allocators☆48Updated 7 years ago
- Lock free hierarchical work scheduler☆114Updated last year
- Work Stealing Threadpool in a C Header☆22Updated last year
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- rex engine and game☆15Updated 3 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆37Updated 3 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Hobby C++ game engine☆37Updated 2 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆47Updated 4 years ago
- Immediate Mode Debug Draw library☆41Updated 5 years ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆67Updated last year
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- "Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.☆94Updated 4 months ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 2 years ago
- Reasonably fast Fourier transform in a single header for C and C++☆37Updated 2 years ago
- NanoSTL, a small subset of C++ STL and libm☆127Updated 3 weeks ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- Slotmap is a sequence container with weak reference keys written in C++17.☆39Updated 11 months ago
- mini libraries / experimental tools and reusable snippets☆86Updated 2 months ago
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆105Updated 3 weeks ago