felipeagc / tinyshaderView external linksLinks
Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V
☆52Mar 4, 2021Updated 4 years ago
Alternatives and similar repositories for tinyshader
Users that are interested in tinyshader are comparing it to the libraries listed below
Sorting:
- Small utility to remove white borders/halo around PNG textures when rendered with OpenGL☆18Mar 15, 2015Updated 10 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆20Sep 12, 2024Updated last year
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 3 months ago
- A sparse and compressed bitmap library.☆13Aug 28, 2014Updated 11 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆53Jul 31, 2024Updated last year
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Apr 30, 2019Updated 6 years ago
- Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard libr…☆106Jul 10, 2025Updated 7 months ago
- ☆46Aug 24, 2022Updated 3 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Aug 30, 2016Updated 9 years ago
- Write GLSL shaders in C++☆39Jul 10, 2014Updated 11 years ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆40Mar 1, 2021Updated 4 years ago
- QLL : Level loaders☆13Feb 18, 2020Updated 5 years ago
- A fork of ImGui with the Zep editor integrated into imgui_demo.cpp☆15Oct 12, 2019Updated 6 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Oct 14, 2023Updated 2 years ago
- Vulkan renderer / game engine☆27Jul 2, 2019Updated 6 years ago
- Testing various BCn texture format decoding libraries☆16Sep 19, 2022Updated 3 years ago
- A ImGui Pack of many modules im using build as one shared lib☆15Feb 7, 2026Updated last week
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- Mini Spin-X Library☆53Updated this week
- ☆29Jan 21, 2019Updated 7 years ago
- non-destructive sprite rotator☆29Jun 9, 2023Updated 2 years ago
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 10 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Feb 2, 2020Updated 6 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.☆216Apr 5, 2024Updated last year
- TinyMesh is a light-weight mesh processing library in C/C++.☆100Nov 30, 2023Updated 2 years ago
- A texture packing system in C.☆40Jan 31, 2024Updated 2 years ago
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆19Aug 22, 2022Updated 3 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- ☆19May 28, 2021Updated 4 years ago
- Procedural 3D mesh generation tool☆20Mar 25, 2018Updated 7 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- Audio Integration Library☆39Updated this week
- Screen Space Reflections - OpenGL☆37Jun 11, 2024Updated last year
- A tiny library for launching compute shaders on D3D11, Metal and Vulkan☆26Dec 27, 2020Updated 5 years ago
- 2D Geometry Intersection Library☆21Jul 28, 2016Updated 9 years ago
- Signed Distance Function Sculpting☆53Sep 30, 2017Updated 8 years ago