nicebyte / nicemathLinks
single-header c++ math library
☆112Updated 5 years ago
Alternatives and similar repositories for nicemath
Users that are interested in nicemath are comparing it to the libraries listed below
Sorting:
- Intrusive Profiler for C++ (comes with viewer)☆77Updated 6 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆119Updated 9 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆46Updated 8 months ago
- C++17 GLSL-like vector and matrix math lib☆188Updated 3 years ago
- A portable single header C++ fiber function library for co-operative multitasking☆114Updated 5 years ago
- NanoSTL, a small subset of C++ STL and libm☆127Updated last month
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆129Updated 8 months ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- Modern C++ swizzling header-only library☆192Updated last year
- GLSL shader live-reloading☆70Updated 8 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 11 years ago
- Lightweight inline profiler that measures wall-time, cpu-time and premptive context switches for threads.☆74Updated 3 years ago
- ☆51Updated 9 months ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- cross-platform filewatcher library for c/c++☆100Updated 4 years ago
- ☆56Updated 3 years ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆77Updated 9 years ago
- A wrapper for DXC and SPIRV-cross☆105Updated 2 weeks ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆127Updated 6 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C++☆89Updated 4 years ago
- OpenGL and Vulkan header and loader generator.☆208Updated last year
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆90Updated 6 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Updated 8 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆72Updated 8 years ago