EnVision-Research / Ref-NeuS
☆114Updated last year
Alternatives and similar repositories for Ref-NeuS:
Users that are interested in Ref-NeuS are comparing it to the libraries listed below
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆91Updated 9 months ago
- RaNeuS☆76Updated 9 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆91Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆140Updated 7 months ago
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- My Modification to vanilla 3D Gaussians☆125Updated last year
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated last year
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆115Updated 4 months ago
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆153Updated last year
- ☆79Updated 11 months ago
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆27Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆96Updated 2 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 8 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 8 months ago
- Official code for the paper: Strivec (ICCV2023)☆147Updated last year
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆33Updated last week
- Efficient distortion loss with O(n) realization.☆132Updated 2 years ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆134Updated 4 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆80Updated 6 months ago
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated last year
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆55Updated last year
- Make 2DGS Great Again!☆49Updated 5 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆170Updated last month
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆152Updated last month
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆143Updated 5 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆61Updated 2 months ago
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆159Updated 2 years ago
- mipnerf-pytorch and under development☆41Updated 2 years ago
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago