78ij / NU-NeRFLinks
Code release of SIGGRAPH Asia 2024 Paper NU-NeRF.
☆35Updated 11 months ago
Alternatives and similar repositories for NU-NeRF
Users that are interested in NU-NeRF are comparing it to the libraries listed below
Sorting:
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆74Updated last year
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, supporting multiple-bounce path tracing for complex light transpor…☆46Updated last month
- ☆166Updated 8 months ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆42Updated 9 months ago
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆257Updated 6 months ago
- ☆46Updated 7 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆89Updated 4 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆139Updated 4 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆80Updated last year
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆182Updated 2 years ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆165Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆188Updated last year
- 3D Gaussian Ray Tracer☆89Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated 2 years ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆153Updated last year
- FIPT: Factorized Inverse Path Tracing☆56Updated 10 months ago
- ☆27Updated 3 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆131Updated 3 years ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated last year
- ☆117Updated 2 years ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆99Updated 2 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆84Updated last year
- RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering☆24Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆189Updated 2 years ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 8 months ago
- Code for 'Real-time Large-scale Deformation of Gaussian Splatting'☆99Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆234Updated last year
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆217Updated last year
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆102Updated 7 months ago
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆161Updated 2 years ago