[CVPR'25] Geometry Field Splatting with Gaussian Surfels
☆70Apr 3, 2026Updated 2 months ago
Alternatives and similar repositories for GFSGS
Users that are interested in GFSGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆87Sep 28, 2024Updated last year
- ☆58Apr 22, 2025Updated last year
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆49Dec 24, 2024Updated last year
- Code release for "3D reconstruction with fast dipole sums"☆79Jan 12, 2025Updated last year
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting☆33Dec 9, 2025Updated 6 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆106Apr 6, 2025Updated last year
- Project page for Neural Shell Texture Splatting (ICCV 2025)☆35Oct 14, 2025Updated 8 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,010Nov 15, 2024Updated last year
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity☆12Jan 3, 2026Updated 6 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆248Mar 31, 2026Updated 3 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,048Dec 25, 2024Updated last year
- ☆22Dec 11, 2024Updated last year
- ☆23Sep 4, 2025Updated 9 months ago
- [CVPR 2025] Code for Deformable Radial Kernel Splatting☆206Jun 21, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆183Aug 18, 2025Updated 10 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated last year
- [CVPR2025] SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstruction☆132May 3, 2026Updated last month
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆102May 15, 2025Updated last year
- GausSurf☆188Apr 6, 2025Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆110Apr 8, 2025Updated last year
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆88Jun 11, 2025Updated last year
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆195Jul 1, 2025Updated last year
- GS-SR: Gaussian Splatting for Surface Reconstruction☆91Oct 13, 2025Updated 8 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- [AAAI'25] Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective Scenes☆16Jan 16, 2025Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆244Mar 17, 2026Updated 3 months ago
- Improved 3DGS rasterizer.☆132Feb 26, 2025Updated last year
- Code for ICCV'2025 (Best student paper honorable mention) "RayZer: A Self-supervised Large View Synthesis Model"☆440Nov 24, 2025Updated 7 months ago
- [SIGGRAPH Asia 2025] WorldExplorer: Towards Generating Fully Navigable 3D Scenes☆187Mar 30, 2026Updated 3 months ago
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆104Nov 25, 2025Updated 7 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆263Aug 6, 2024Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆103May 16, 2025Updated last year
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆89Sep 20, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Jul 31, 2023Updated 2 years ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆170Mar 10, 2025Updated last year
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆20Sep 30, 2024Updated last year
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"☆60Dec 3, 2025Updated 6 months ago
- ☆234Jul 16, 2025Updated 11 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆679Jun 17, 2025Updated last year
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆75Apr 7, 2026Updated 2 months ago