RaymondJiangkw / GFSGSLinks
[CVPR'25] Geometry Field Splatting with Gaussian Surfels
☆53Updated last week
Alternatives and similar repositories for GFSGS
Users that are interested in GFSGS are comparing it to the libraries listed below
Sorting:
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 10 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆59Updated last month
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆63Updated last month
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆109Updated last month
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆55Updated 3 weeks ago
- Make 2DGS Great Again!☆54Updated 7 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆64Updated last month
- ☆54Updated 4 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆15Updated 3 months ago
- RaNeuS☆76Updated 10 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆96Updated 4 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆76Updated 9 months ago
- An unofficial implementation of Mirror3DGS.☆17Updated 10 months ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆74Updated 8 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆46Updated last year
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 10 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆99Updated 11 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆72Updated 5 months ago
- This is the source code of our CVPR 2025 Oral paper: 3D Student Splatting and Scooping☆70Updated last week
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆11Updated 11 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆82Updated 7 months ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆68Updated 2 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆138Updated 6 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- Code release of SIGGRAPH Asia 2024 Paper NU-NeRF.☆31Updated 5 months ago
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆81Updated 2 months ago
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆19Updated 2 weeks ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆69Updated 5 months ago
- ☆23Updated 3 weeks ago