ajhamdi / ges-splattingLinks
Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]
☆224Updated last year
Alternatives and similar repositories for ges-splatting
Users that are interested in ges-splatting are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆177Updated 7 months ago
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆273Updated last year
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆215Updated last year
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆209Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆212Updated last year
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆173Updated 3 months ago
- [SIGGRAPH Asia 2024] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting☆186Updated 9 months ago
- An unofficial pytorch implementation of BakedSDF☆201Updated last year
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆184Updated last year
- 3D Gaussian Splatting extension of threestudio.☆186Updated last year
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆313Updated 11 months ago
- Self-reimplemented version of Long-LRM.☆171Updated last month
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆254Updated last month
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆357Updated last year
- Nerfbusters project☆224Updated last year
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆343Updated 3 months ago
- ☆170Updated 4 months ago
- [ICLR 2024 Spotlight ✨] ResFields: Residual Neural Fields for Spatiotemporal Signals☆166Updated last year
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆233Updated last year
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆214Updated 2 years ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆175Updated 9 months ago
- An unofficial pytorch implementation of MeRF☆166Updated last year
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆221Updated 2 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆174Updated 3 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆136Updated 5 months ago
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆263Updated 6 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 9 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆243Updated 10 months ago
- SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"☆248Updated last year
- official implementation of LM-Gaussian☆166Updated 2 months ago