Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]
☆239Jun 13, 2024Updated 2 years ago
Alternatives and similar repositories for ges-splatting
Users that are interested in ges-splatting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆846Aug 24, 2025Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆255Mar 31, 2026Updated 5 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,473Dec 17, 2024Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆180Nov 15, 2024Updated last year
- My Modification to vanilla 3D Gaussians☆125Mar 26, 2024Updated 2 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆860Aug 19, 2025Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,283Sep 26, 2024Updated 2 years ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆836Mar 30, 2025Updated last year
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆500Sep 27, 2024Updated 2 years ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,021Nov 15, 2024Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆650Jun 27, 2025Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆410May 20, 2024Updated 2 years ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆712Mar 19, 2026Updated 6 months ago
- Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"☆177Aug 19, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆512Jan 23, 2025Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆682Jun 17, 2025Updated last year
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆245Oct 22, 2024Updated last year
- ☆561Jun 14, 2024Updated 2 years ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆298Aug 22, 2025Updated last year
- [ECCV26] MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆215May 6, 2026Updated 4 months ago
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,296Aug 25, 2026Updated last month
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆404Sep 17, 2025Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆109Apr 8, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆17May 8, 2024Updated 2 years ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆822Dec 30, 2024Updated last year
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated last year
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruc…☆1,280Jan 13, 2025Updated last year
- ☆360Jun 16, 2025Updated last year
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆92Jul 5, 2024Updated 2 years ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆190Sep 8, 2026Updated 2 weeks ago
- ☆449Jul 16, 2024Updated 2 years ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆412Mar 20, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆202Nov 23, 2024Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆263Aug 6, 2024Updated 2 years ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆842Jul 5, 2025Updated last year
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆277Apr 27, 2025Updated last year
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆142Aug 5, 2026Updated last month
- an unofficial 2DGS implementation based on GauStudio☆291May 22, 2024Updated 2 years ago
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,260Jun 25, 2024Updated 2 years ago