lfranke / TRIPSLinks
☆551Updated last year
Alternatives and similar repositories for TRIPS
Users that are interested in TRIPS are comparing it to the libraries listed below
Sorting:
- Tiny Gaussian Splatting Viewer☆424Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆762Updated last year
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆738Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆665Updated 6 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆784Updated 9 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆382Updated 3 months ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆351Updated 11 months ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆889Updated 5 months ago
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆491Updated 11 months ago
- Implementation for 3d gaussian splatting☆363Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆636Updated 2 weeks ago
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆631Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆969Updated last year
- Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!☆455Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆822Updated 4 months ago
- 3D Gaussian Splatting Converter: A tool to seamlessly convert 3DGS .ply files to a Cloud Compare-friendly format and vice-versa. Features…☆474Updated last year
- ☆721Updated last year
- [ICCV 2023] Official code for NeuS2☆714Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆738Updated 6 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆625Updated last year
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆446Updated 3 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆494Updated 3 months ago
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆591Updated 2 months ago
- ☆709Updated last year
- This is an unofficial Implementation☆476Updated 2 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆804Updated 4 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆375Updated 9 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆627Updated 7 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,176Updated 4 months ago
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆890Updated 4 months ago