[ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion
☆229Oct 22, 2024Updated last year
Alternatives and similar repositories for 3dgs-deblur
Users that are interested in 3dgs-deblur are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆266Apr 27, 2025Updated 10 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆90Jul 5, 2024Updated last year
- ☆556Jun 14, 2024Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆831Aug 24, 2025Updated 6 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆767Jul 5, 2025Updated 7 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆131Feb 14, 2025Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆652Dec 26, 2025Updated 2 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆142Feb 10, 2026Updated 3 weeks ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆201Jul 10, 2025Updated 7 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,189Sep 26, 2024Updated last year
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆283Aug 22, 2025Updated 6 months ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆363Jan 31, 2025Updated last year
- Fully Fused Differentiable Bilateral Grid☆35Updated this week
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,407Dec 17, 2024Updated last year
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆817Aug 19, 2025Updated 6 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆172Nov 15, 2024Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆984Nov 15, 2024Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆100May 16, 2025Updated 9 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,714Nov 5, 2025Updated 3 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆525Feb 27, 2024Updated 2 years ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆905Jul 25, 2025Updated 7 months ago
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated 9 months ago
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆497Jan 23, 2025Updated last year
- Intelligent(?) image sharpness filtering for optimized NeRF training datasets☆129Oct 2, 2023Updated 2 years ago
- Edit gaussian splatting models☆231Oct 16, 2025Updated 4 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆232Jun 13, 2024Updated last year
- ☆183Sep 12, 2024Updated last year
- LichtFeld Studio: Where reality and the digital world blend.☆2,344Updated this week
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆497Sep 27, 2024Updated last year
- ☆17May 8, 2024Updated last year
- GLOMAP - Global Structured-from-Motion Revisited☆2,277Jan 30, 2026Updated last month
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆191Oct 13, 2025Updated 4 months ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆779Dec 30, 2024Updated last year
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆457Sep 19, 2025Updated 5 months ago
- 3D Gaussian Splatting (3DGS) on fisheye cameras☆219Apr 25, 2025Updated 10 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆801Mar 30, 2025Updated 11 months ago
- Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seon…☆362Dec 5, 2024Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,158Apr 27, 2025Updated 10 months ago