Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"
☆174Aug 19, 2024Updated last year
Alternatives and similar repositories for efficientgaussian
Users that are interested in efficientgaussian are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆498Sep 27, 2024Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆790Dec 30, 2024Updated last year
- Official implementation of "CompGS".☆225Sep 26, 2024Updated last year
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆391Sep 17, 2025Updated 6 months ago
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆329Nov 9, 2025Updated 4 months ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆370Jan 31, 2025Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,202Sep 26, 2024Updated last year
- ☆210Oct 12, 2024Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆235Jun 13, 2024Updated last year
- Code for "A Benchmark for Gaussian Splatting Compression and Quality Assessment Study"☆16May 16, 2025Updated 10 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆826Aug 19, 2025Updated 7 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆527Feb 27, 2024Updated 2 years ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆355Dec 30, 2025Updated 2 months ago
- [NeurIPS'24] ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model☆86Jan 9, 2025Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆260Aug 6, 2024Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆833Aug 24, 2025Updated 7 months ago
- An unofficial implementation of absGS☆124Apr 21, 2024Updated last year
- ☆212Dec 9, 2024Updated last year
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆222Jan 13, 2025Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆774Jul 5, 2025Updated 8 months ago
- ☆341Jun 16, 2025Updated 9 months ago
- ☆45Sep 19, 2024Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆173Nov 15, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,423Dec 17, 2024Updated last year
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆801Mar 30, 2025Updated 11 months ago
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆499Jan 23, 2025Updated last year
- The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"☆230Sep 22, 2025Updated 6 months ago
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆231Aug 12, 2024Updated last year
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆144Feb 10, 2026Updated last month
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆656Mar 19, 2026Updated last week
- ☆85Jun 25, 2024Updated last year
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆1,049Mar 13, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆557Jun 14, 2024Updated last year
- ☆12Jun 14, 2024Updated last year
- [ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training☆658Sep 24, 2025Updated 6 months ago
- My Modification to vanilla 3D Gaussians☆125Mar 26, 2024Updated 2 years ago
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆230Oct 22, 2024Updated last year
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆290Aug 22, 2025Updated 7 months ago
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆269Apr 27, 2025Updated 11 months ago