WU-CVGL / BAD-GaussiansLinks
[ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!
☆232Updated last month
Alternatives and similar repositories for BAD-Gaussians
Users that are interested in BAD-Gaussians are comparing it to the libraries listed below
Sorting:
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆179Updated 3 weeks ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆86Updated 10 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆249Updated 8 months ago
- ☆204Updated 2 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆173Updated 6 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆335Updated 2 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆136Updated 4 months ago
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆114Updated 2 months ago
- Codebase for SparseGS paper☆176Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆241Updated 9 months ago
- ☆209Updated last year
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆195Updated 9 months ago
- Differential Gaussian Rasterization with Depth forward and backward functionality☆170Updated last year
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆323Updated 9 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆183Updated 8 months ago
- ZeroGS: Training 3D Gaussian Splatting from Unposed Images.☆111Updated 5 months ago
- ☆153Updated 7 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆171Updated last month
- [CVPR 2023] 😈BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fields☆197Updated last year
- an unofficial 2DGS implementation based on GauStudio☆269Updated last year
- ☆180Updated 10 months ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆206Updated last year
- ☆160Updated 7 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆267Updated 7 months ago
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆143Updated 9 months ago
- Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"☆162Updated 9 months ago
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆190Updated 4 months ago
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆190Updated 7 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆239Updated 2 months ago
- Official code of "Fully Explicit Dynamic Gaussian Splatting (NeurIPS 2024)"☆112Updated 2 months ago