waczjoan / gaussian-mesh-splattingLinks
Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"
☆487Updated 10 months ago
Alternatives and similar repositories for gaussian-mesh-splatting
Users that are interested in gaussian-mesh-splatting are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆658Updated 5 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆632Updated 10 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆378Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆962Updated last year
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆296Updated last year
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆512Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆437Updated last year
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆215Updated last year
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆377Updated 2 months ago
- ☆406Updated last year
- ☆466Updated last year
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆296Updated 2 weeks ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆247Updated 2 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆606Updated last year
- Reproducible evaluation of NeRF and 3DGS methods☆329Updated 3 weeks ago
- TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes☆410Updated 7 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆373Updated 8 months ago
- Implementation for 3d gaussian splatting☆363Updated last year
- ☆315Updated 5 months ago
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆616Updated 5 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆267Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆721Updated 5 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆367Updated 7 months ago
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆448Updated last year
- daily update NeRF releated paper on arxiv☆209Updated last week
- an unofficial 2DGS implementation based on GauStudio☆280Updated last year
- Codebase for SparseGS paper☆209Updated last year
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆487Updated last year
- A repository on how to understand the theory of 3D Gaussians Splatting☆136Updated last year
- A detailed formulae explanation on gaussian splatting☆590Updated 2 years ago