☆184Sep 12, 2024Updated last year
Alternatives and similar repositories for 2D-surfel-gaussian
Users that are interested in 2D-surfel-gaussian are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆682Jun 17, 2025Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,013Nov 15, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆697Mar 19, 2026Updated 4 months ago
- an unofficial 2DGS implementation based on GauStudio☆291May 22, 2024Updated 2 years ago
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,253Nov 24, 2025Updated 8 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆263Aug 6, 2024Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆826Jul 5, 2025Updated last year
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆138Apr 18, 2024Updated 2 years ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆178Mar 18, 2025Updated last year
- Improved 3DGS rasterizer.☆132Feb 26, 2025Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆469Oct 28, 2024Updated last year
- Level of Gaussians☆770Aug 6, 2024Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆170Mar 10, 2025Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆251Mar 31, 2026Updated 3 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,756Nov 5, 2025Updated 8 months ago
- Dream2DGS☆111Jun 13, 2024Updated 2 years ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆86Jan 6, 2025Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆841Aug 24, 2025Updated 11 months ago
- [CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation☆920Jul 10, 2024Updated 2 years ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,075Dec 25, 2024Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆212Jul 10, 2025Updated last year
- ☆356Jun 16, 2025Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,286May 6, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- DUSt3R + Gaussian Splatting☆287Nov 22, 2024Updated last year
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆233Aug 23, 2024Updated last year
- RaNeuS☆77Jul 30, 2024Updated last year
- A modular differential gaussian rasterization library.☆213Jul 28, 2024Updated 2 years ago
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆275Apr 27, 2025Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 6 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆973Feb 25, 2026Updated 5 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆195Mar 31, 2025Updated last year
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆240Oct 22, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆64Jun 10, 2024Updated 2 years ago
- ☆561Jun 14, 2024Updated 2 years ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆384Apr 8, 2025Updated last year
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos (ICLR 2025)☆404Jul 13, 2024Updated 2 years ago
- [3DV 2025] Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, …☆981Mar 26, 2025Updated last year
- Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!☆462Oct 26, 2024Updated last year
- [ICCV 2023] Official code for NeuS2☆733Mar 22, 2024Updated 2 years ago