a2flo / libwarpLinks
Image-space Warping library, implementing scatter-based warping, bidirectional gather-based warping and forward-only gather-based warping.
☆16Updated last year
Alternatives and similar repositories for libwarp
Users that are interested in libwarp are comparing it to the libraries listed below
Sorting:
- NanoPM, single header only PatchMatch☆77Updated 7 months ago
- Mesh compression library, designed for rendering and speed.☆208Updated last month
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 14 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 13 years ago
- ☆43Updated 6 years ago
- Header-only Tiny DNG/TIFF loader and writer in C++☆177Updated 7 months ago
- Small code to write OpenEXR images☆59Updated 3 years ago
- Utilities to manipulate spherical images☆113Updated 7 years ago
- The hottest High Dynamic Range (HDR) Library☆253Updated 4 months ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- Collection of images associated with the OpenEXR distribution☆120Updated 7 months ago
- Seamlessly erase seams from your favorite 3D models.☆125Updated last year
- A simplfied library for Image Morphing algorithm☆59Updated 6 years ago
- ☆96Updated 4 years ago
- ☆74Updated 11 years ago
- Generalized Texture Compression -- Aimed to provide GPU-decompress and higher compression rates.☆136Updated 8 years ago
- Embree Example Renderer☆104Updated 8 years ago
- A physically based camera model for virtual production and computer graphics☆88Updated 2 years ago
- Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation☆71Updated 5 years ago
- Compresses a texture using the GPU into the BC7 format using OpenCL or CUDA☆71Updated 13 years ago
- CUDA version of my renderer (real-time raytracing!)☆66Updated 8 years ago
- Implementing Different Algorithms to mimic Bokeh Depth Of Field: A Physical Camera Effect created due to Focal Length, Aperture size, sha…☆174Updated last year
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 7 months ago
- Tiny script to compare tonemapping operators☆22Updated 8 years ago
- Data files for Mitsuba 2☆33Updated last week
- Light field WebGL viewer☆70Updated 8 years ago
- Scientific RAW to HDR merging tool☆82Updated 7 years ago
- Light field viewer and virtual light field camera☆59Updated 8 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Updated 3 months ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆122Updated 2 years ago