arcturus-industries / arcfile
ARC file: A data format for 3D vision researchers and developers
☆20Updated 2 years ago
Alternatives and similar repositories for arcfile:
Users that are interested in arcfile are comparing it to the libraries listed below
- Zdepth :: Streaming Depth Compressor in C++ for Azure Kinect DK☆98Updated 2 years ago
- Depth Stream Compression using RVL and Temporal RVL☆36Updated 4 years ago
- The MS Azure Kinect kinfu example, with dlls compiled for Windows x64 (to save us all the trouble of wrangling its 25GB of dependencies f…☆34Updated 5 years ago
- This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.☆51Updated 4 years ago
- Dense 3D reconstruction from a single moving camera☆23Updated 4 years ago
- ☆38Updated 2 years ago
- Lossy version of Zdepth using video encoders☆41Updated 5 years ago
- Code accompanying the paper "Single-Shot Cuboids: Geodesics-based End-to-end Manhattan Aligned Layout Estimation from Spherical Panoramas…☆26Updated 2 years ago
- Azure Kinect multi-camera secure network capture/record/replay☆76Updated 4 years ago
- Open Source Sensor Stream Server and Client for Digitizing Reality☆71Updated this week
- Nima's Immersive Media Samples☆25Updated last year
- GPU-accelerated stereo vision algorithm☆12Updated 7 years ago
- PTAM (Parallel Tracking and Mapping) re-released under GPLv3.☆14Updated 9 years ago
- ☆22Updated 4 years ago
- iPhone/iPad -> Unity VFX Graph demo (pre-recorded 3D Video playback)☆36Updated 3 years ago
- Polyscope application demonstrating the Ponca library☆18Updated last year
- ≈20x depth compression☆20Updated 4 years ago
- ☆18Updated 2 years ago
- Scripts and tools that help service Project North Star AR glasses☆10Updated 4 years ago
- ☆42Updated 5 years ago
- C++ implementation of radial distortion absolute pose solvers.☆47Updated 5 years ago
- C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)☆161Updated 4 years ago
- Merging Kinect depth maps into a nonredundant point cloud☆25Updated 11 years ago
- ☆16Updated 5 years ago
- Unity plugin for real-time mesh reconstruction with an RGBD camera.☆27Updated 3 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 3 years ago
- Bridging library between Record3D and Unity☆21Updated 7 months ago
- A free, fast, cross-platform volumetric codec for everyone.☆112Updated last year
- C++ library to parsing and interpreting a .bvh file☆28Updated 5 years ago
- ☆34Updated 4 years ago