renzbagaporo / depthstream
GPU-accelerated stereo vision algorithm
☆12Updated 7 years ago
Alternatives and similar repositories for depthstream:
Users that are interested in depthstream are comparing it to the libraries listed below
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- ☆16Updated 5 years ago
- PTAM (Parallel Tracking and Mapping) re-released under GPLv3.☆14Updated 10 years ago
- A 3D mesh editor using halfedge data structure manipulation algorithms☆12Updated 5 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- depth camera samples☆10Updated 7 years ago
- A inverse kinematics library☆13Updated 10 years ago
- compile-time oriented color system implementation☆16Updated last year
- Simple IK Solver for an arm, with elbow direction.☆19Updated 8 years ago
- ☆16Updated 4 years ago
- Dense 3D reconstruction from a single moving camera☆23Updated 5 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- use Cinder with Google Cardboard VR☆11Updated 7 years ago
- A real-world implementation of a Gaussian Mixture Model in C++, without the pain.☆19Updated 8 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Updated 9 years ago
- Basic 'photoshop' style scene graph.☆13Updated 7 years ago
- ☆10Updated 4 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- kinskiGL is a set of portable C++ libraries useful for cross-platform OpenGL applications☆12Updated last year
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Updated 6 years ago
- NanoPM, single header only PatchMatch☆71Updated 4 years ago
- ☆10Updated 4 years ago
- Small, safe and fast formatting library C++ Format packaged into a CinderBlock☆11Updated 9 years ago
- Fast and Stable Color Balancing for Images and Augmented Reality☆15Updated 9 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- C++11 Camera Models Classes.☆35Updated 7 years ago
- A C++ header file to quickly write WAVE audio files. Supports 16/24 bit, mono/stereo.☆12Updated 12 years ago
- A unified framework for example-based texture synthesis, developed alongside my master's thesis.☆17Updated 6 years ago
- Marching cube implementation in Unity☆12Updated 5 years ago