hoj-senna / ashen-aetna
Ashen Aetna — Rustily stumbling around on an ash-covered volcano (A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash)
☆47Updated 2 years ago
Alternatives and similar repositories for ashen-aetna:
Users that are interested in ashen-aetna are comparing it to the libraries listed below
- Vulkan tutorial written in Rust using Ash☆187Updated last month
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆178Updated 9 months ago
- Simple profiler scopes for wgpu using timer queries☆108Updated 3 weeks ago
- Egui gui integration with winit and vulkano☆86Updated 3 weeks ago
- Vulkan abstraction library for Rust☆22Updated last year
- Library for post-process antialiasing☆103Updated last week
- Vulkan-lite GPU API☆29Updated 10 months ago
- Vulkan-lite GPU API☆89Updated 10 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆169Updated last week
- ☆164Updated last week
- A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer…☆100Updated 6 months ago
- Validate wgsl in rust projects☆84Updated 10 months ago
- Vulkan examples written in Rust☆29Updated 3 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆173Updated 3 weeks ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆303Updated last month
- 3d transformation gizmo☆249Updated 2 weeks ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last year
- Lightweight game audio☆154Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 2 months ago
- A Vulkan renderer for imgui-rs using Ash☆65Updated 2 months ago
- egui integration for ash (Vulkan).☆29Updated last month
- Conveniently load, cache, and reload external resources☆155Updated last week
- Backend code to use egui with wgpu.☆106Updated last month
- Fast prototyping 3D engine☆106Updated 3 years ago
- Linear algebra library for graphics and gamedev.☆58Updated 6 months ago
- Simple example on how to use egui with wgpu and winit.☆84Updated 2 years ago
- Vulkan path tracing with Rust☆78Updated last year
- Tweak a Rust value directly in the source code☆185Updated 3 weeks ago
- A rust library that provides window creation, input handling, and most importantly a UI.☆154Updated this week
- Experimental real-time renderer with support for dynamic global illumination☆419Updated last week