zesterer / euc
A software rendering crate that lets you write shaders with Rust
☆305Updated 3 weeks ago
Alternatives and similar repositories for euc:
Users that are interested in euc are comparing it to the libraries listed below
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆287Updated 4 months ago
- Tiny OBJ Loader in Rust☆238Updated last week
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆465Updated last month
- Math Interoperability Types☆262Updated last year
- Dear imgui renderer for wgpu-rs.☆264Updated 2 months ago
- A series of small gfx-hal tutorials.☆130Updated 2 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆158Updated last year
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆170Updated 6 months ago
- A modern 3D/2D game engine that uses wgpu.☆166Updated 4 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆169Updated last month
- Examples of using vulkano☆127Updated 3 years ago
- GLSL parser for Rust☆192Updated last year
- Shared resource dispatcher☆242Updated 8 months ago
- A collision extension to cgmath☆126Updated 7 months ago
- PBR rendering example/experiment with rendy☆224Updated 5 years ago
- SIMD noise library for Rust☆255Updated 2 months ago
- Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs☆385Updated 3 months ago
- A minimalist and safe ECS library for rust!☆133Updated 3 years ago
- Asset pipeline system for game engines & editor suites.☆368Updated 3 years ago
- Fast GPU cached text rendering☆695Updated 3 months ago
- Rust implementation of Renderer Agnostic User Interface☆402Updated last month
- Modern mid-level 2D graphics library☆193Updated last year
- A simple pixel perfect 2D rendering engine☆123Updated 2 years ago
- Rust bindings for the shaderc library.☆264Updated 6 months ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆109Updated 3 weeks ago
- A wide linear algebra crate for games and graphics.☆752Updated 9 months ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆279Updated this week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆160Updated 2 months ago
- A small, portable and extensible game framework written in Rust.☆183Updated 2 years ago
- A Rust crate for abstracted, decoupled modulation sources☆200Updated this week