Roland09 / TerrainTools3MixerLinks
Mixer for Unity's Terrain Tools 3
☆58Updated 3 years ago
Alternatives and similar repositories for TerrainTools3Mixer
Users that are interested in TerrainTools3Mixer are comparing it to the libraries listed below
Sorting:
- Procedural Stochastic Texturing for Unity URP terrain☆60Updated 2 years ago
- A collection of URP shaders and render features.☆59Updated 3 years ago
- A Unity add-on to control foliage placement☆31Updated 5 years ago
- Library for generating sharp shadow volumes in Unity3D.☆60Updated 3 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆71Updated last year
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆60Updated 4 years ago
- A (Designed for foliage) Billboard Generator☆53Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆51Updated 5 years ago
- ☆38Updated last year
- Imposter baking for Unity (URP)☆53Updated 3 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆58Updated 9 months ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆69Updated 3 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 3 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆60Updated last month
- A fog implementation for URP that fades to the skybox colour☆38Updated last year
- Tutorial on Custom Grass Shader in URP☆39Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆110Updated 2 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆38Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- Prefab painter for Unity☆57Updated 3 months ago
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆80Updated 4 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last month
- Extended version of the Unity Terrain Stamp Tool☆55Updated 3 years ago