Roland09 / TerrainTools3MixerLinks
Mixer for Unity's Terrain Tools 3
☆58Updated 3 years ago
Alternatives and similar repositories for TerrainTools3Mixer
Users that are interested in TerrainTools3Mixer are comparing it to the libraries listed below
Sorting:
- A Unity add-on to control foliage placement☆31Updated 4 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆67Updated last year
- A (Designed for foliage) Billboard Generator☆52Updated 3 years ago
- Procedural Stochastic Texturing for Unity URP terrain☆59Updated 2 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆59Updated 3 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- A collection of URP shaders and render features.☆57Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 4 years ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆99Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Imposter baking for Unity (URP)☆53Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- Learn how to bake animations as a series of "snapshots" of meshes.☆36Updated 2 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆60Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆55Updated 6 months ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆65Updated 3 years ago
- ☆37Updated 9 months ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆83Updated last year
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆45Updated 5 years ago
- Prefab painter for Unity☆56Updated last month
- Unity plug-in for replacing scene objects while keeping their references.☆68Updated 3 years ago
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆80Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆58Updated 4 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆37Updated 2 years ago