staggartcreations / UnityTerrainLayerSampler
Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.
☆63Updated 3 years ago
Alternatives and similar repositories for UnityTerrainLayerSampler:
Users that are interested in UnityTerrainLayerSampler are comparing it to the libraries listed below
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆44Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆65Updated last year
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆31Updated 3 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆76Updated last year
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆47Updated 4 years ago
- ☆103Updated 3 years ago
- Ties together the Input and Localization system to give you live Input Hints!☆45Updated 11 months ago
- ⬜ Pattern Dithering post effect for Unity Urp☆46Updated 2 months ago
- Library for generating sharp shadow volumes in Unity3D.☆54Updated 3 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆75Updated 4 months ago
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆58Updated last year
- An interactive runtime console for unity available as package☆76Updated 3 years ago
- ☆56Updated 4 years ago
- Mixer for Unity's Terrain Tools 3☆55Updated 3 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆47Updated 4 years ago
- Provides summary of all textures and atlases in Unity project☆68Updated 3 weeks ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- An example of a simple UI rays shader.☆56Updated 5 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆104Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆77Updated 9 months ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- Easily update Unity packages hosted via git☆43Updated 2 years ago
- Developer Console for Unity☆37Updated last year
- Extended version of the Unity Terrain Stamp Tool☆53Updated 2 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 3 years ago
- Physics improvement suite for Unity☆56Updated 2 months ago