Source code for the article "Quaternion Weighted Average"
☆35Aug 9, 2024Updated last year
Alternatives and similar repositories for QuaternionAverage
Users that are interested in QuaternionAverage are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code for the article "Animation Blend Spaces without Triangulation"☆37Mar 2, 2024Updated 2 years ago
- An example raylib python application for viewing animation on the Geno character☆42Sep 16, 2025Updated 6 months ago
- Source code for the article Tags, Ranges and Masks☆19Feb 28, 2022Updated 4 years ago
- Source code for the article "Creating Looping Animations from Motion Capture"☆63Nov 13, 2023Updated 2 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- A simple viewer for the .bvh animation file format written using raylib.☆333Nov 30, 2025Updated 3 months ago
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆21Jan 10, 2014Updated 12 years ago
- Retargeting of the 100STYLE dataset onto a common skeleton☆36Sep 16, 2025Updated 6 months ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 8 years ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 4 months ago
- High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.☆21Jan 10, 2026Updated 2 months ago
- Motion Retargeting using RobOptim (EXPERIMENTAL)☆22Jun 20, 2014Updated 11 years ago
- The Oxford RobotCar Facade dataset.☆11Jun 4, 2022Updated 3 years ago
- Anisotropically Scaled Iterative Closest Point Algorithm☆28Nov 23, 2020Updated 5 years ago
- Some 2D collision detection and physics stuff.☆14Jan 3, 2014Updated 12 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 7 years ago
- Retargeting of the Motorica Dance dataset onto a common skeleton☆38Sep 16, 2025Updated 6 months ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 5 years ago
- A list of awesome resources for JMonkeyEngine☆14Feb 15, 2025Updated last year
- Open Source projects by Gordon Vart☆13Aug 31, 2021Updated 4 years ago
- QLL : Level loaders☆13Feb 18, 2020Updated 6 years ago
- Vulkan examples using VulKan ToolS (VKTS)☆10Apr 10, 2016Updated 9 years ago
- ☆12Mar 19, 2023Updated 3 years ago
- Your personal Pip-Boy for your PC.☆16Dec 8, 2017Updated 8 years ago
- Image Based Lighting using DirectX 12.☆40Sep 9, 2019Updated 6 years ago
- Retargeting of the ZeroEGGs dataset onto a common character☆40Sep 16, 2025Updated 6 months ago
- Introducing a novel method of parameterized Open Kinematic Chain with Forward Kinematics and Forward/Inverse Dynamics Computation. Run Op…☆11Jun 5, 2016Updated 9 years ago
- Pyramid ALKNet for Facade Parsing☆12May 27, 2021Updated 4 years ago
- Align the z-axis of all joints in the forward direction in Maya☆11Updated this week
- a free welder☆17Mar 25, 2020Updated 5 years ago
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆14Dec 1, 2023Updated 2 years ago
- A block (voxel) construction game☆16Mar 17, 2025Updated last year
- A position-based physics engine☆18Jan 2, 2023Updated 3 years ago
- Interactive ARAP Mesh Deformer☆18Mar 26, 2024Updated last year
- General purpose model viewer☆68Updated this week
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Apr 4, 2021Updated 4 years ago
- ☆30Dec 3, 2025Updated 3 months ago
- A collection of camera controllers for JMonkeyEngine☆12Updated this week
- A ImGui Pack of many modules im using build as one shared lib☆14Mar 14, 2026Updated last week