☆30Jun 11, 2025Updated last year
Alternatives and similar repositories for DevGames2025
Users that are interested in DevGames2025 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Importance-sampled FAST Noise☆46Jun 18, 2025Updated last year
- ☆13Oct 25, 2024Updated last year
- Ray Tracing in One Weekend with DXR☆17Jun 18, 2024Updated 2 years ago
- Modern rendering engine in vulkan☆26Dec 9, 2025Updated 8 months ago
- ☆17Mar 9, 2026Updated 5 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆28Sep 11, 2025Updated 11 months ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 9 months ago
- Surfel Radiance Cascades Diffuse Global Illumination (SRC-DGI)☆223Aug 10, 2026Updated 2 weeks ago
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated last year
- State Machine Utility Package for Unity Projects☆24Jul 31, 2023Updated 3 years ago
- This editor allows editing 2D tangent fields and rendering in real-time the anisotropic appearance defined by such fields.☆24Mar 3, 2025Updated last year
- Basic implementation of path traced volumetrics☆34Feb 17, 2026Updated 6 months ago
- A versatile rendering engine designed with an API-agnostic architecture☆23Sep 25, 2025Updated 11 months ago
- Official data release for FaceMap, to present in Siggraph Asia 2024☆13Nov 1, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆77Aug 4, 2026Updated 3 weeks ago
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆31Jun 1, 2025Updated last year
- This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. …☆45Mar 11, 2024Updated 2 years ago
- SIGGRAPH 2025 "Practical Inverse Rendering Of Textured And Translucent Appearance"☆123Jul 21, 2026Updated last month
- ☆119Aug 19, 2026Updated last week
- Diffuse Global Illumination☆42Aug 26, 2025Updated last year
- Texture Set Neural Compression Sample☆113Nov 20, 2025Updated 9 months ago
- Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.☆122Jul 23, 2026Updated last month
- D3D12 Real-Time Path-Tracing Engine☆29Apr 27, 2026Updated 4 months ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- Code samples from the book "Professional Programming Tools for C and C++" by Anton Gerdelan and Katja Žibrek☆34Jun 13, 2025Updated last year
- C# Hierarchical Inverted Bitmap ECS framework - Unity module☆30Jul 11, 2026Updated last month
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.☆126Jun 20, 2026Updated 2 months ago
- A realistic & physically based human skin shader☆12Apr 3, 2018Updated 8 years ago
- Offline compilation and analysis of shaders in the Unity Editor.☆15Jan 7, 2026Updated 7 months ago
- This is the official implementation of our Siggrapha Asia 2024 paper "DiffCSG: Differentiable CSG via Rasterization".☆16Dec 2, 2024Updated last year
- A Unity component that smooths Particle System ribbon trails.☆29Nov 21, 2025Updated 9 months ago
- Alexander Sannikov's Radiance Cascades for Unity's URP☆176Aug 8, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellation☆22Jul 10, 2019Updated 7 years ago
- Implementation of GPU Accelerated Diamond-Square☆13Oct 31, 2022Updated 3 years ago
- ☆12Jul 11, 2024Updated 2 years ago
- A C++ implementation of Recycler☆11Jul 11, 2026Updated last month
- Vulkan framework for Windows☆89Sep 23, 2019Updated 6 years ago
- Modern hybrid renderer☆74Oct 8, 2025Updated 10 months ago
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆474Updated this week