This is a collection of shaders written in HLSL using Evergine.
☆43Jul 8, 2023Updated 3 years ago
Alternatives and similar repositories for ShaderLibrary
Users that are interested in ShaderLibrary are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 8 months ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 7 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Feb 13, 2021Updated 5 years ago
- VRM importer extension for Unity URP☆17Apr 7, 2021Updated 5 years ago
- ☆14Jan 26, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆19Nov 4, 2024Updated last year
- Game Framework with support with many backends such as GLFW and SDL2 (Active development on dev branch)☆19Jul 10, 2026Updated 2 weeks ago
- Encode/Decode magic data pockets inside images☆15Sep 18, 2023Updated 2 years ago
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellation☆22Jul 10, 2019Updated 7 years ago
- Lemon-note: simple cross-platform notes(in markdown format) with IMGUI render(lemon is the name of my lovely son)☆21Oct 6, 2023Updated 2 years ago
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆13Aug 23, 2021Updated 4 years ago
- This is my custom open-source C# game engine designed from the ground-up for maximum possible performance rendering in VR with multiple c…☆15Updated this week
- Research project on benefits of NVIDIA Task and Mesh Shaders☆25May 6, 2020Updated 6 years ago
- Vulkan & OpenGL GPU profiler with `puffin` support☆32Apr 19, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆159Jan 6, 2025Updated last year
- LÖVE Audio Effects Playground.☆18Aug 29, 2022Updated 3 years ago
- ☆19Feb 12, 2026Updated 5 months ago
- Sample repository for a prototype of a new stackalloc operator for class with CoreCLR and Roslyn☆22Mar 17, 2024Updated 2 years ago
- VR player with YouTube streaming video (VOD) _Unity☆10Sep 3, 2020Updated 5 years ago
- Renderer built with DirectX 11. PBR, HDR and a few other things.☆15Aug 1, 2023Updated 2 years ago
- ☆11Jun 16, 2018Updated 8 years ago
- ☆30Jun 11, 2025Updated last year
- Raytracer☆14Sep 20, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Dependency manager and build tool for Swift☆11Nov 2, 2015Updated 10 years ago
- Perforce as Filesystem in Userspace (FUSE)☆14Jul 21, 2018Updated 8 years ago
- A native AOT-first universal compute framework for .NET 9+☆20Updated this week
- Unity 2.5D Tilemap Depth System. Note: this does not work for overlapping moving characters☆14May 30, 2021Updated 5 years ago
- This is a small example android native-activity project using cmake and the gradle visual studio template project to create and debug and…☆11Mar 2, 2025Updated last year
- The HotBite Game Engine☆42Jul 20, 2026Updated last week
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Jun 9, 2026Updated last month
- Cross-platform game framework☆64Oct 22, 2025Updated 9 months ago
- Generate a special sort of multidimensional perlin noise suitable for blending textures together☆14May 12, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Compute graphics rust library☆12Nov 17, 2024Updated last year
- Possion Reconstruction☆12Aug 9, 2021Updated 4 years ago
- Semantic Web database☆19Sep 1, 2022Updated 3 years ago
- 🤖🦀 A rust native replacement for Android's `sdkmanager`☆17Mar 6, 2024Updated 2 years ago
- Record and replay 🖱 input with precise timing☆17Sep 12, 2022Updated 3 years ago
- Rendering one triangle, the WebGL/WebGPU way☆58Aug 30, 2022Updated 3 years ago
- ☆44May 16, 2020Updated 6 years ago