richgel999 / FloatMathLinks
☆18Updated 4 years ago
Alternatives and similar repositories for FloatMath
Users that are interested in FloatMath are comparing it to the libraries listed below
Sorting:
- a collection of handle/id allocators☆20Updated last year
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Broad-phase optimizations.☆11Updated 8 years ago
- Graphics prototyping framework☆37Updated last year
- A collection of in-progress work☆14Updated 7 years ago
- Rasterization on the GPU in "slow motion".☆62Updated 6 years ago
- ☆61Updated last year
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated 2 years ago
- lossy GPU-friendly image compression\decompression☆12Updated 3 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- Radix sort revisited again☆26Updated 7 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 2 years ago
- Tiny DDS loader/saver based on☆29Updated 5 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- ☆51Updated 8 months ago
- Framework for creating 1k demoscene intros.☆40Updated 3 years ago
- rex engine and game☆15Updated 3 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last week
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Experimentation framework for real-time light culling☆30Updated 6 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated last year
- Demoscene graphics engine.☆59Updated 5 years ago
- ☆29Updated 7 years ago
- SSE Frustum Culling Demo☆72Updated 4 years ago
- Nearly Exhaustive BC7 compressor☆28Updated 2 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago