andrewevstyukhin / nebc7Links
Nearly Exhaustive BC7 compressor
☆28Updated 3 years ago
Alternatives and similar repositories for nebc7
Users that are interested in nebc7 are comparing it to the libraries listed below
Sorting:
- Goofy - Realtime DXT1/ETC1 encoder☆86Updated last year
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- ☆52Updated 11 months ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 5 months ago
- A High Quality SIMD BC1 Encoder☆130Updated 3 years ago
- 2D rectangular bin packing with option for item removal☆116Updated last year
- ☆83Updated 7 years ago
- Rasterization on the GPU in "slow motion".☆62Updated 6 years ago
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 4 months ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- Mini Spin-X Library☆53Updated last month
- Single header "no-allocation" KTX/DDS file reader☆133Updated last month
- tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~800 LoC)☆102Updated 2 weeks ago
- Single file DDS header encoder and decoder☆80Updated 2 months ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆94Updated 6 years ago
- Experimentation framework for real-time light culling☆31Updated 6 years ago
- Immediate Mode Debug Draw library☆42Updated 6 years ago
- Tiny DDS file loader☆50Updated 6 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆129Updated 6 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- A wrapper for DXC and SPIRV-cross☆106Updated last month
- Small header-only C library to decompress any BC compressed image☆172Updated 2 months ago
- rex engine and game☆15Updated 4 years ago
- ☆62Updated 2 years ago
- a collection of handle/id allocators☆20Updated last year
- Automatic conservative mesh occluder generation by box filling☆129Updated 6 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)☆45Updated 2 years ago