RioAraki / CelShaderLinks
An exploration on cel shader using Unity
☆13Updated 7 years ago
Alternatives and similar repositories for CelShader
Users that are interested in CelShader are comparing it to the libraries listed below
Sorting:
- Natural Rain☆43Updated 7 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆24Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 8 years ago
- Pack any color data into texture channels.☆26Updated last year
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Wet Shader☆31Updated 7 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering☆25Updated 2 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Fast Voxel Traversal testing in Unity.☆29Updated 7 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated last year
- ☆22Updated 4 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 8 years ago
- A physically-based Toon Shader for Unity☆23Updated 5 years ago
- ☆62Updated 6 years ago
- A first pass at a flowfield☆28Updated 7 years ago
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 6 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- ☆46Updated 5 years ago
- modular particle system using compute shaders.☆31Updated 6 years ago
- Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.☆57Updated 5 years ago