Flafla2 / Toon-StandardLinks
A physically-based Toon Shader for Unity
☆23Updated 5 years ago
Alternatives and similar repositories for Toon-Standard
Users that are interested in Toon-Standard are comparing it to the libraries listed below
Sorting:
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 7 years ago
- Visual inspector editor for Unity☆51Updated 8 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 10 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 8 years ago
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Animated billboard with multiple view angles☆27Updated 2 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated 2 years ago
- ☆56Updated last year
- Paint any prefabs outside Unity terrain.☆61Updated 6 years ago
- Unity 3D ECS with 3 very basics Hybrid, Pure and Job System examples☆23Updated 5 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆57Updated 5 years ago
- New version of my old dungeon generator☆61Updated 3 years ago
- Skybox shaders for Unity.☆26Updated 6 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆30Updated 6 years ago
- Try and compare movement types in Unity☆28Updated 6 years ago
- ☆49Updated 8 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- ☆46Updated 5 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆38Updated 2 years ago
- Simple Unity3D Easing☆35Updated 2 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago