sinbad / UnityToonPBS
Adaptation of the standard Unity PBS shader to include Toon lighting
☆28Updated 7 years ago
Alternatives and similar repositories for UnityToonPBS:
Users that are interested in UnityToonPBS are comparing it to the libraries listed below
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- ☆21Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- various post-processing effects for Unity☆48Updated 6 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆19Updated 6 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- ☆36Updated 4 years ago
- ☆62Updated 5 years ago
- Ambient lighting probe sampling☆45Updated 4 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Minimalist simplex library☆46Updated 2 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- A toon shader with detail outline effect.☆19Updated 5 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 7 years ago