modanhan / unity-lens-flare-1
Lens flare image effect in Unity!
☆33Updated 5 years ago
Alternatives and similar repositories for unity-lens-flare-1:
Users that are interested in unity-lens-flare-1 are comparing it to the libraries listed below
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- ☆21Updated 6 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- use some unity graphic API to display outline post processing.☆27Updated 7 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆39Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆26Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- ☆22Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- ☆31Updated 4 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- LookUpTable generator for Unity.☆62Updated 7 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- ☆34Updated 3 years ago
- Visualize normal on vertex or surface with Gizmo.☆43Updated 6 years ago
- A simple tool to easily combine materials on a single texture atlas and material.☆25Updated 6 years ago
- ☆29Updated 7 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆23Updated 4 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Lens Flare using Ghost features implemented in Unity.☆28Updated 7 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago