garettbass / UnityExtensions.MeshIntersectionLinks
Perform a raycast against one or more meshes.
☆29Updated 7 years ago
Alternatives and similar repositories for UnityExtensions.MeshIntersection
Users that are interested in UnityExtensions.MeshIntersection are comparing it to the libraries listed below
Sorting:
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 4 years ago
- Ambient lighting probe sampling☆46Updated 5 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 8 years ago
- ☆21Updated 5 years ago
- A color management solution for Unity☆16Updated 4 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 6 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- VFX for Unity☆21Updated 3 years ago
- Convenient Editor Window to scale Unity's Shuriken Particle System☆16Updated 8 years ago
- ☆16Updated 8 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 4 years ago
- Collection of Unity shader copypastas and gotchas☆14Updated 6 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- UnitySimulationOfBoatSupport☆12Updated 6 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- Copy paste gameobjects across Unity projects☆12Updated 4 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 8 years ago
- Generic editor for instanced properties in Unity materials.☆21Updated 6 years ago