herman-rogers / BlendedFogEffectLinks
Example of how to get a smooth fog effect in Unity 3D
☆37Updated 8 years ago
Alternatives and similar repositories for BlendedFogEffect
Users that are interested in BlendedFogEffect are comparing it to the libraries listed below
Sorting:
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- Ambient lighting probe sampling☆49Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- ☆33Updated 5 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆23Updated 5 years ago
- ☆34Updated 4 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- ☆22Updated 7 years ago
- A Screen space distortion effect for Unity☆36Updated 8 years ago
- Playground project for character joint chains in Unity☆40Updated 6 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 4 years ago
- ☆36Updated 4 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 4 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Bake skinned mesh animations to 2D textures☆55Updated 4 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year
- Bezier Curve Library for Unity3d☆38Updated 8 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- Texture map generation tool made in Unity☆24Updated 10 years ago