dotsquid / LensFlaresLinks
Simple GPU Occlusion for Lens Flares
☆19Updated 5 years ago
Alternatives and similar repositories for LensFlares
Users that are interested in LensFlares are comparing it to the libraries listed below
Sorting:
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- A simple lens flare effect in Unity's universal render pipeline☆18Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- Unity mesh generation + compute shader for grass simulation.☆29Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Draw 2D meta-ball with fragment shader.☆34Updated 6 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- ☆33Updated 4 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 7 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 8 years ago
- An example of mesh deformation in Unity☆30Updated 4 years ago
- Some game mechanic implementation in Unity.☆25Updated 3 years ago
- Image sequence packer (for flipbook texture sheets)☆28Updated 8 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- ☆11Updated 4 years ago