rodellison / SnowScene-ASE
A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt
☆24Updated 4 years ago
Alternatives and similar repositories for SnowScene-ASE:
Users that are interested in SnowScene-ASE are comparing it to the libraries listed below
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆29Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- ☆18Updated 5 years ago
- ☆22Updated 6 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 6 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆53Updated 2 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 3 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Screenshot utility for Unity runtime & editor☆30Updated 4 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆35Updated last week
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated last year
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 3 years ago
- ☆31Updated 4 years ago
- Custom post processing effects for Post Processing Stack V2☆14Updated 4 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago