demonixis / FastPostProcessing
A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity
☆70Updated 6 years ago
Alternatives and similar repositories for FastPostProcessing:
Users that are interested in FastPostProcessing are comparing it to the libraries listed below
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- ☆32Updated 3 years ago
- ☆31Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- JellyBody —— shader,vertex replacement☆69Updated 6 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆97Updated 6 years ago
- Playground project for character joint chains in Unity☆39Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- ☆54Updated 5 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆43Updated 3 years ago
- Node library for ShaderGraph☆34Updated 4 years ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- Procedural, Dynamic Grass Shader for Unity☆42Updated 6 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 6 years ago
- Pack of Unity3D shaders☆80Updated 7 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Displays mesh's UV in Unity editor window.☆65Updated 3 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- Just a sandbox for experimenting with the animation rigging package☆26Updated 5 years ago