traggett / UnityUniversalRPSurfaceShader
An easy to extend version of Unity's default lit URP shader based on some simple macros.
☆23Updated 4 months ago
Alternatives and similar repositories for UnityUniversalRPSurfaceShader:
Users that are interested in UnityUniversalRPSurfaceShader are comparing it to the libraries listed below
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆35Updated 2 weeks ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- ☆31Updated 4 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆47Updated 3 months ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Procedural Grass System with Compute Shaders in Unity☆27Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Simple Octree for Unity with Job System☆27Updated 3 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- Customize on-demand shadow rendering in HDRP.☆19Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆55Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- A realistic & physically based human skin shader☆25Updated 2 years ago
- ☆34Updated 4 months ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- A periodical texturing in Unity☆69Updated 2 years ago
- Snow Track Shader☆20Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆53Updated 2 years ago
- 🧶 An example of knitwear shader in URP.☆34Updated 3 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago