traggett / UnityUniversalRPSurfaceShaderLinks
An easy to extend version of Unity's default lit URP shader based on some simple macros.
☆25Updated 7 months ago
Alternatives and similar repositories for UnityUniversalRPSurfaceShader
Users that are interested in UnityUniversalRPSurfaceShader are comparing it to the libraries listed below
Sorting:
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 7 months ago
- A periodical texturing in Unity☆72Updated 3 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆37Updated 3 months ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- ☆33Updated 4 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A snow layer shader for Shader Graph and Universal Render Pipeline.☆34Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Based by NvBlast,using Jobs system to improve performance☆60Updated 4 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- ☆62Updated 5 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆45Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago