traggett / UnityUniversalRPSurfaceShader
An easy to extend version of Unity's default lit URP shader based on some simple macros.
☆23Updated 5 months ago
Alternatives and similar repositories for UnityUniversalRPSurfaceShader:
Users that are interested in UnityUniversalRPSurfaceShader are comparing it to the libraries listed below
- URP Sea & Clouds & SkyFog☆48Updated last year
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆29Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Simple Octree for Unity with Job System☆27Updated 4 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆36Updated last month
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆50Updated 4 months ago
- Unity URP FBM Clouds shaders.☆17Updated 3 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 4 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 7 months ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 2 years ago
- ☆31Updated 4 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆26Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago
- General Utilities for Unity☆30Updated last year
- A realistic & physically based human skin shader☆26Updated 2 years ago
- Snow Track Shader☆20Updated 4 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 7 years ago
- Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.☆29Updated 4 years ago