DMeville / RefractedTransparentRenderPass
Custom render feature for Unity URP to have transparent objects show behind refraction properly
β38Updated 3 years ago
Related projects β
Alternatives and complementary repositories for RefractedTransparentRenderPass
- β31Updated 4 years ago
- π₯ An example of fluorescence shader in URP.β32Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effectβ50Updated last year
- Multiple Shaders for Unity URPβ18Updated 2 years ago
- Water caustics shader with triplanar projection, made in Unity for URPβ44Updated last year
- π§Ά An example of knitwear shader in URP.β33Updated 3 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/β68Updated 5 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.β50Updated 2 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URPβ23Updated 4 years ago
- Tools for Unity VFXβ31Updated 3 years ago
- electric & gravitational field effect with unity particlesβ37Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unityβ69Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader pluginβ22Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compilerβ42Updated 2 weeks ago
- Allows using AnimationCurves in a Unity ShaderGraph.β43Updated 4 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.β54Updated last year
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objectsβ25Updated last year
- shader viewer with links to definitions for Unity's Universal Render Pipelineβ31Updated last year
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatchingβ46Updated 4 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools likeβ¦β70Updated last year
- Node library for ShaderGraphβ34Updated 3 years ago
- β¬ Old school image flow effect for Unity Urpβ39Updated this week
- π₯ An example of LCD Display shader in URP.β32Updated last year
- An Animated Grass Shader for Blade-like Geometry [Unity URP]β58Updated 4 years ago
- β29Updated 3 weeks ago
- Use Unity's timeline to blend material propertiesβ70Updated last year
- Raymarching Project In Unityβ22Updated 2 years ago
- β33Updated 3 years ago
- URP Sea & Clouds & SkyFogβ45Updated last year