[ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang
☆527Feb 27, 2024Updated 2 years ago
Alternatives and similar repositories for FSGS
Users that are interested in FSGS are comparing it to the libraries listed below
Sorting:
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆352Dec 30, 2025Updated 2 months ago
- Codebase for SparseGS paper☆218May 16, 2024Updated last year
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆132Apr 2, 2025Updated 11 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,210Aug 27, 2025Updated 6 months ago
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruc…☆1,220Jan 13, 2025Updated last year
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,642May 5, 2025Updated 10 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,202Sep 26, 2024Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆833Aug 24, 2025Updated 6 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,419Dec 17, 2024Updated last year
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆273Sep 27, 2024Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆986Nov 15, 2024Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆790Dec 30, 2024Updated last year
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆303Dec 3, 2024Updated last year
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆934Feb 25, 2026Updated 3 weeks ago
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆497Sep 27, 2024Updated last year
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆231Aug 12, 2024Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆979Dec 25, 2024Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,161Apr 27, 2025Updated 10 months ago
- Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seon…☆363Dec 5, 2024Updated last year
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,075Nov 24, 2025Updated 3 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆801Mar 30, 2025Updated 11 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆773Jul 5, 2025Updated 8 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆656Updated this week
- ☆743Aug 22, 2024Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆173Nov 15, 2024Updated last year
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,718Nov 5, 2025Updated 4 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆203Apr 27, 2025Updated 10 months ago
- GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting (SIGGRAPH Asia 2024, TOG)☆1,154Sep 29, 2024Updated last year
- ZeroRF: Fast Sparse View 360° Reconstruction with Zero Pretraining☆199Apr 22, 2024Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆634Jun 27, 2025Updated 8 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆455Oct 28, 2024Updated last year
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆329Nov 9, 2025Updated 4 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆188Sep 18, 2024Updated last year
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Aug 4, 2025Updated 7 months ago
- [3DV'25] 3D Reconstruction with Spatial Memory☆1,121Feb 25, 2025Updated last year
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆458Sep 19, 2025Updated 6 months ago
- Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024☆1,084Aug 17, 2024Updated last year
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,211Jun 25, 2024Updated last year
- [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering☆3,454Oct 27, 2024Updated last year