mattatz / bevy_curvoLinks
Helper library for rendering curves and surfaces modeled with Curvo in Bevy.
☆17Updated last year
Alternatives and similar repositories for bevy_curvo
Users that are interested in bevy_curvo are comparing it to the libraries listed below
Sorting:
- Halfedge mesh library in Rust☆28Updated last week
- Plotting library for the Bevy game engine.☆83Updated 7 months ago
- A very bevy metaframework 🦄☆75Updated last week
- Visual gizmos to assist with Bevy game development☆11Updated 2 years ago
- BVH Construction and Traversal Library☆65Updated 3 weeks ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆47Updated 4 months ago
- Some ridiculous SSGI for bevy☆40Updated last year
- Verlet physics plugin for bevy.☆45Updated 7 months ago
- File system dialogs for loading and saving files using the Bevy game engine☆26Updated 4 months ago
- ☆26Updated last year
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- Automated integration testing based on recorded play-testing sessions☆29Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆30Updated 4 months ago
- ☆32Updated 10 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆50Updated 3 weeks ago
- Simple profiler scopes for wgpu using timer queries☆114Updated last month
- Shader graph for Bevy☆19Updated 7 months ago
- A bevy 3D text mesh generator for displaying text☆69Updated last year
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- A basic mipmap generator for bevy☆33Updated 3 months ago
- A bevy crate for automatically collecting entities based on their names into a single component for easy access.☆12Updated 4 months ago
- A bevy plugin for creating grids, for debugging purposes☆34Updated 3 months ago
- A tweening library for Rust☆65Updated 3 months ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆96Updated last month
- A camera controller for editors and CAD☆71Updated 2 months ago
- Official Salva plugin for the Bevy game engine.☆13Updated 4 years ago
- A framework-agnostic Procedural Modelling crate☆17Updated 2 months ago
- A workflow for baked global illumination in the Bevy game engine☆31Updated 10 months ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆18Updated 4 months ago
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆30Updated 5 months ago